![heavy armor trainer oblivion heavy armor trainer oblivion](https://static.wikia.nocookie.net/elderscrolls/images/5/59/Gin-Wulm.png)
Osmar the Smith at Osmar's Forge in the Mountain Monastery.Teridan in the Thieves Den, located in Erothin, Sewers, Southern Out Flow.
![heavy armor trainer oblivion heavy armor trainer oblivion](https://i.ytimg.com/vi/ikn9wmltdGM/maxresdefault.jpg)
Oblivion does not have unarmored :( Nevertheless, is a build without either heavy or light armor viable The plan would be to make up for it with speed+acrobatics and a long reach or fast weapon. Duncan Kreuz, the owner of Duncan's Tin Cans in Erothin. I enjoy playing unarmored - no need to fix armor, less weight to carry around, faster movements, etc.If training is needed, the following trainers will improve Heavy armour for one learning point for each level at the following locations: By decreasing the difficulty to its lowest point, the amount of damage inflict be reduced even more. The armour skill trained can be combined with Block training if physical attacks are blocked with the arms instead of a shield or a weapon. Don't fight back until the desired armour level is achievedįast and frequent attacking creatures are the Young Wolves and Boars, but Rats are the least vicious creatures. The best way to train blocking is to find a creature or human who performs attacks frequently. When compared to light armour, heavy armour usually (certainly at higher levels), offers more damage reduction than light version of the same rank at it has higher durability, while light armor has lower encumberance scores, has lower movement penalties and is usually less expensive to buy. For all items related to this skill, see Heavy armour. In this game, heavy armour are basically all types of armour which cover large amount of the body with metal plates, and are combined with the chain mail, letter or fabrics for the more movable and flexible body parts if needed. The skill of Heavy armour determines the amount of damage reduction of physical attacks and the movement speed of the character while wearing heavy armour. Encumberance rating of equipped heavy armour is removed.